KilanaAnn
 2021 CGS 2020 CGS 2019 GALMIN 2019 GALRAL 2019 SJAFB 2019 GEXCon 2019 GALRIC 2019 CGS 2018 GEXCon 2018 PGC 2018 CGS 2017 DBAP Day 3 2017 DBAP Day 2 2017 DBAP Day 1 2017 Ral Supercon 2017 GEXCon 2017 PGC AEL 2017 CoD 01 2017 CGS 2016 PGC 2013 ECGC Escapist Day 3 Escapist Day 2 2013 CGS 2012 CGS 2011 CGS 2010 CGS 2009 CGS Volunteer Member
Goldsboro Posts: 52 |
Gameplay Rules
Each event in the Competition will be subject to the following gameplay rules.
Game Modes
All Matches will be played using the Esports Game Modes. All Matches will be played using
the following Game Modes:
• Hardpoint
• Search and Destroy
• Capture the Flag
Map & Game Mode Combinations
Map & Game Mode Combinations are subject to change at any time. Future Map & Game Mode Combination changes may use downloadable content which is required to be
purchased in addition to the Call of Duty: WWII game.
9.2.1. Hardpoint
• Ardennes Forest
• Gibraltar
• London Docks
• Saint Marie Du Mont
9.2.2. Search and Destroy
• Ardennes Forest
• London Docks
• Saint Marie Du Mont
• USS Texas
9.2.3. Capture the Flag
• Ardennes Forest
• Flak Tower
• London Docks
9.3. Game Settings
9.3.1. Hardpoint
Game Rules
• Time Limit: 5 Minutes
• Score Limit: 250 Points
• Activation Delay: None
• Location Order: Normal
• CODCaster: Enabled
General Settings
• Pre-Match Timer: 15 Seconds
• Team Change In-Game: Enabled
• Spectating: Team Only
• Spectating POV: First Person Only
• Killcam: Enabled
• Mini-Map: Normal
• Battle Chatter: Disabled
• Announcer: Enabled
Spawn Settings
• Respawn Delay: None
• Force Respawn: Enabled
• Wave Spawn Delay: Disabled
• Suicide Penalty: 2.5 Seconds
• Team Kill Penalty: None
Health and Damage
• Hardcore Mode: Disabled
• Health: Normal
• Health Regeneration: Normal
• Friendly Fire: Enabled
• Number of Lives: Unlimited
• Teamkill Kick Limit: Unlimited
• Headshots Only: Disabled
• Explosive Delay: 7.5 Seconds
• Scorestreak Delay: 15 Seconds
Lobby Options
• Join-In-Progress: Allowed
• Intermission: Disabled
9.3.2. Search and Destroy
Game Rules
• Round Length: 1.5 Minutes
• Score Limit: 6 Points
• Bomb Timer: 45 Seconds
• Plant Time: 5 Seconds
• Defuse Time: 7.5 Seconds
• Multi Bomb: Disabled
• Switch Sides: Every Round
• Silent Plant: Disabled
• CODCaster: Enabled
General Settings
• Pre-Match Timer: 15 Seconds
20
• Pre-Round Timer: 5 Seconds
• Team Change In-Game: Enabled
• Spectating: Team Only
• Spectating POV: First Person Only
• Killcam: Enabled
• Mini-Map: Normal
• Battle Chatter: Disabled
• Announcer: Enabled
Spawn Settings
• Respawn Delay: None
• Force Respawn: Enabled
• Wave Spawn Delay: Disabled
• Suicide Penalty: None
• Team Kill Penalty: None
Health and Damage
• Hardcore Mode: Disabled
• Health: Normal
• Health Regeneration: Normal
• Friendly Fire: Enabled
• Number of Lives: 1 Life
• Teamkill Kick Limit: Unlimited
• Headshots Only: Disabled
• Explosive Delay: 7.5 Seconds
• Scorestreak Delay: 15 Seconds
Lobby Options
• Join-In-Progress: Allowed
• Intermission: Disabled
9.3.3. Capture the Flag
Game Rules
• Time Limit: 10 Minutes
• Capture Limit: Unlimited
• Winning Conditions: Flag Captures
• Auto Return Time: 30 Seconds
• Pickup Time: None
• Enemy Carrier: Delayed
• Extra Time: 1 Minute
• CODCaster: Enabled
General Settings
• Pre-Match Timer: 15 Seconds
• Pre-Round Timer: 5 Seconds
• Team Change In-Game: Enabled
• Spectating: Team Only
• Spectating POV: First Person Only
• Killcam: Enabled
• Mini-Map: Normal
• Battle Chatter: Disabled
• Announcer: Enabled
Spawn Settings
• Respawn Delay: 7.5 Seconds
• Force Respawn: Enabled
• Wave Spawn Delay: Disabled
• Suicide Penalty: None
• Team Kill Penalty: None
Health and Damage
• Hardcore Mode: Disabled
• Health: Normal
• Health Regeneration: Normal
• Friendly Fire: Enabled
• Number of Lives: Unlimited
• Teamkill Kick Limit: Unlimited
• Headshots Only: Disabled
• Explosive Delay: 7.5 Seconds
• Scorestreak Delay: 15 Seconds
Lobby Options
• Join-In-Progress: Allowed
• Intermission: Disabled
9.4. Restrictions
9.4.1. Weapons
• Lewis
• MG 15
• Bren
• MG 42
9.4.2. Attachments
• High Caliber
• Rapid Fire
• Full Metal Jacket
9.4.3. Scorestreaks
• Recon Aircraft
• Counter Recon Aircraft
• Care Package
• Emergency Airdrop
• Paratroopers
• Molotov Cocktail
9.4.4. Basic Trainings
• Espionage
• Launched
• Requisitions
• Instincts
• Rifleman
• Lookout
• Ordnance
• Concussed
• Bang
9.4.5. Equipment
• S-Mine 44
• Satchel Charge
9.4.6. Turrets
Players may not utilize Turrets.
9.4.7. Incendiary Shells
Players may not utilize Incendiary Shells while using shotguns.
9.5. Game Draws
In the case that a Game ends in a draw, both teams ending with the same score, the Game
will be restarted on the same Map and Mode
[Edited on 07/25/22 @ 1:17AM] |
|